This normally retires the batter and counts as one out. However, it is possible to strike out and still reach base, if the catcher drops the strikeout pitch. Strike zone: The area above home plate where strikes are called. Sweet spot: A location on the barrel of the bat that is perfect for the batter to hit a ball on.
Hitting a ball here will produce the most solid contact possible. Switch-hitter: A player who can hit from both sides of the plate; left-handed and right-handed. Texas Leaguer: A softly hit ball that lands fairly in the outfield usually landing just out of reach of an infielder going into shallow outfield in attempt to catch the ball. Ugly finder: A hard hit ball which hits or nearly hits someone, especially a line drive foul ball hit into a dugout.
This is where a hitter mainly prefers a pitch to be thrown in the strike zone. Yiketty: Another term for a home run, made famous by Chipper Jones. Sometimes used in conjunction with Yak. Just like batting in baseball, there are many terms used to describe different aspects of pitching as well. Again, these can be used when discussing certain actions, plays or statistics you may encounter as a pitcher. Ace: The best starting pitcher on the team, who is usually first on a pitching rotation.
K — meaning strikeout. Balk: Any pitching motion that is against the baseball rules, resulting in any runners on base advancing one base. Battery: The battery includes two baseball players, the pitcher and the catcher. Blown save: A blown save BS is when a relief pitcher, typically the closer, who enters a game in a save situation allows the tying run to score. Breaking ball: A pitch thrown with movement, usually sideways or downward.
There are different variations of breaking balls. Changeup: A slow pitch that is meant to look much faster. There are different variants of changeups. Chin music: A pitch that is thrown high and inside on a batter in attempt to back them up off the plate. Curveball: A pitch that curves or breaks from a straight or expected flight path toward home plate. Dropped third strike: A dropped third strike occurs when the catcher fails to cleanly catch a pitch which is a third strike either because the batter swings and misses it or because the umpire calls it.
The pitch is considered not cleanly caught if the ball touches the dirt before being caught, or if the ball is dropped immediately after being caught. On a dropped third strike, the strike is called and a pitcher gets credited with a strike-out , but the umpire indicates verbally that the ball was not caught and does not call the batter out.
If first base is not occupied at the time or, with two outs, even with first base occupied , the batter can then attempt to reach first base prior to being tagged or thrown out. Given this rule, it is possible for a pitcher to record more than three strike-outs in an inning. Fastball: The most commonly thrown pitch in baseball, it is a pitch that is meant to be thrown very fast.
There are different variations of fastballs. Typically done on pitches that are slightly outside the strike zone and may be questionable for the umpire to call a strike. Hanger: A poorly placed off-speed pitch that seems to just hang in the air, usually right down the middle of the strike zone, that can be easily hit by the batter. Heat er : Another term for a fastball. Intentional walk: When the defending team elects to walk a batter on purpose, putting him on first base instead of letting him try to hit.
Meatball: When a pitcher is throwing pitches that are extremely easy to hit. Middle reliever: A relief pitcher who is brought in typically during the middle-innings 4, 5, and 6. It works like this:. The two highest valued cards of that color are compared. The higher valued card defeats the lower valued one. The winning player keeps his higher card, adding it to his stack of captured cards. The losing card is discarded.
Should there be two other cards in that color remaining, then they battle next and again, the high card is won and the low card discarded. Should there be only one card left of a color after all the battles, then the owner of that card simply collects it and puts it in his stack of captured creatures.
Once all battles are resolved, a new round begins. When the last card from ONE of the draw stacks is taken, the current round is finished. Then, amulets on the cards are counted at a rate of 1 point per amulet.
The player with the most total points wins! At first glance, Gargon appears to be a very random exercise. Actually, there is a layer of strategy lurking under the surface. The higher valued creature cards have NO amulets while the lower ones can have as many as five. Color is used to good effect here. Everyone knows which colors are available and will soon be available but you do not know the precise values. This adds another layer of decision making as you must decide WHEN to pass and draw.
A word of warning about color though. It was interesting. One of the leaders had to go with the gorgon to make sure they do not get hurt. We have an hour, with two buildings and 5 floors in total. The Grog wears a devil costume, and we have a guardian angel, who is the only one who can unfreeze someone. All the teens participated and everyone loved the game!
Im sure we will be playing it agian in the future!!! We played this a few weeks ago at my youth group church retreat! Haha me and my friends were frozen for the whole game cause everybody else was running around looking for the flashlight parts! We also played Manhunt and Capture the Flag too! Make sure eveyone knows how to put the flashlight back together correctly! Great game!!! If we let the kids decide they would play it everyweek.
It does get crazy though, we've had a few head on collisions in the dark, and even accidently set off the fire alarms a couple times as kids run into the walls. It really improves teamwork. Just read about it and can't wait to play. We had no idea it would be so successful! We've since played a couple more times after requests from the youth. We play with a nurse who is the only person that can "heal" tagged players. She carries a stuffed sock which, once during the game, she can throw at the grog to freeze it for 10 seconds and run away.
This is because in this version, if the nurse is tagged, no one else can be saved, and tagged players have to wait out the game in the main room! They enjoy this version, in spite of sometimes losing the nurse.
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Gargon An active, team-building, wide game for junior youth. Comment Post comment Upvoted. Join the Discussion Name. Comments Please check your post before submitting, you will not be able to edit it again.
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By submitting this form you agree to our privacy policy and disclaimer. I play this game every Friday at a church. Posted by courtney 4 years ago. Posted by Luke 4 years ago.
This was the best game I've ever played. Posted by Darren 7 years ago.
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